In July 2017, We were interviewed at Indie Game Salon 40 about Ary and the secret of seasons.
Watch the video bellow
More about Indie Game Salon on https://www.facebook.com/IndieGameSalon
In July 2017, We were interviewed at Indie Game Salon 40 about Ary and the secret of seasons.
Watch the video bellow
More about Indie Game Salon on https://www.facebook.com/IndieGameSalon
SideFX passed by our office to make two videos of how we use Houdini in our production process! Here is the first one.
For the first time, we will publicly present Ary and the Secret of seasons in Cologne.
August 26th, 2017 at Het Bos, at Indie Game Salon 40, we’ll be interviewed and talk about Ary and the secret of seasons, and then you’ll get to try it out yourselves!
Indie game salon is a Monthly meetup organized by the house of Indie for Independent game developers and anyone interested in INDIE GAME CULTURE.
This February we’ve proudly accepted the invitation to participate to Indie Prize in Berlin, Germany. Indie Prize is an event hosted by Casual Connect Europe 2017. More than 470 indie game companies applied this year, and we were one of the 130 finalists among the other Indie developers.
This year, five Belgian game companies were selected for indie prize, last year only one was selected and just two in 2015.
I have never been to Unite, and the only thing that I wanted to do at Unite Europe was to meet friends that I usually see in other conventions!
The first time that we have been to a game convention, we were asking other local indie game devs for tips on what to do and what to avoid. Unfortunately, none of them had any experience with conventions, so we had to take a leap of faith, and discover everything by ourselves.
Remember that in a game convention, there will be hundreds of Indie devs from all around the world, and only few people will win a prize, BUT anyone can be remembered… Here is few rules and tips to nail a Indie Game Convention!
December 24th 1992, A strange guy in a red suit brought me an amazing box; A device that every little kids wanted to own.
Little did I know, this is how I’ve opened my own Pandora’s box.
Blog posts might’ve not been the thing for eXiin back in the days, but I’m gonna turn things around and post lots of walls of texts.
Some of them describing games progress and new fancy features we add, some of them talking about interesting things game dev things we do behind our development.
For now, I’ll do a quick Q&A to explain few things about me.